SCEE reveals tech and tools groups supporting new handheld

Sony names 21 middleware firms backing Vita

Sony’s next generation handheld has at least 21 middleware and tools companies supporting the system, the platform holder has told Develop.

The new figure comes a day after Kish Hirani, head of developer services at SCEE Research and Development, took stage at the Develop Conference to announce 16 tools and tech firms backing the handheld.

Since then, Sony has revealed another six groups supporting the platform.

The list of companies follows, though it is expected more groups will back the system in future.

AiLive
Allegorithmic
Audiokinetic
Autodesk (inc. Scaleform)
BlitzTech
CRI
Epic Games
Firelight Technologies (FMOD)
GameSpy Technology
Havok
NaturalMotion
Nvidia
Premium Agency
RAD Game Tools
RakNet
SpeedTree
Terminal Reality
Trinigy
Umbra
Vicious Cycle
Web Technology

Speaking yesterday at the Develop Conference, Hirani said the list was only of middleware firms ready to publicly announce their support – a suggestion that more are optimising their tech behind the scenes.

Elsewhere in the presentation, Hirani said PSP successor boasts four times higher resolution, and 600 times increased contrast, in comparison to PSP 3000.

The platform features an 4ARM Cortex A9 processor, Hirani said.

About MCV Staff

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.