Undisclosed 'flying game for major US publisher' adopts the tech

Trickstar Games chooses Fork Particle

Australian outfit Trickstar Games has licensed Fork Particle for its upcoming, as yet unannounced project.

The studio said it was using Fork Particle for enhanced visual effects in an “upcoming flying game title in development for a major US publisher”.

“Fork Particle provides the right tools we need to create impressive particle effects for our game,” said Trickstar technical director Thomas Mayer.

“The Fork run time technology is cross platform and flexible,” he added.

“We are able to make game specific customisations with ease. Our project requires spectacular graphics quality and Fork’s particle effects solution delivers the kind of graphics realism we are looking for.”

Fork Particle technology is supported for PC, Xbox 360, and PlayStation 3 systems.

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.