unreal engine 5.1 header Unreal Engine 5.1 is available now

Unreal Engine 5.1 is available now

Epic Games has made Unreal Engine 5.1 available today, introducing changes that the tech giant says makes the toolset “even more robust, efficient, and versatile for creators across all industries”. 

UE 5.1 includes updates to Lumen dynamic global illumination and reflections, the Nanite geometry system, and virtual shadow maps, all of which are part of an endeavour to make it easier for Unreal Engine games to run at 60FPS on the current gen consoles and similarly powerful PCs.  

It also adds features that will improve workplace efficiency and workflows overall, including improvements to the Unreal Editor user experience, the option for developers to sync only what they need from source control systems, newly expanded shader compilation options, better integration with DirectX 12 and more.

There are also several improvements in Unreal Engine 5.1 that are specifically tailored to virtual production workflows for other media, as Unreal continues to be adopted more and more by the TV, Film and animation industries as a technology.

If you’d like to download Unreal Engine, you can do that over at unrealengine.com. If you’d like to find out more about the expanded feature set of Unreal 5.1, you can do that here.

About Vince Pavey

Vince is a writer from the North-East of England who has worked on comics for The Beano and Doctor Who. He likes to play video games and eat good food. Sometimes he does both at the same time, but he probably shouldn’t.

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.