Co-founders leave Burnout and Need For Speed studio, Criterion working on next-gen new IP

Ward and Sperry depart Criterion to form new company

Alex Ward and Fiona Sperry have left Criterion Games, according to the UK studio’s parent Electronic Arts.

Ward was vice president and creative director, while Sperry served as studio director. According to a tweet by Ward, the pair plan to form a new games company.

https://twitter.com/AlexanderJWard/status/419136419316379648

We can also announce that Alex Ward will also be writing bi-monthly columns for Develop magazine, starting with our February issue.

Polygon reports that the remaining Criterion team are said to still be working on a new title for Xbox One and PS4.

"Alex Ward and Fiona Sperry have decided to leave EA," a spokesperson told the site. "We appreciate their many contributions through the years and wish them well in their future endeavours.

"The incredibly creative and talented team at Criterion are hard at work on a new project for next-gen consoles as new IP continues to be a major priority across EA. Matt Webster is leading development of the new game and the Criterion studio moving forward. Matt has been part of Criterion for years and has an exciting vision for this new game."

The departures follow a year of change for Criterion Games. In April, Ward suggested the studio would be ditching the racing genre "to make something new". 

Then in September, the studio announced the majority of its team had become Ghost Games UK, working with the Swedish branch of Ghost on November’s Need For Speed: Rivals.

Last month, it was rumoured that Criterion was working on an extension of the Battlefield series, which may fit with EA’s talk of new IP.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).