Levine still trying to get BioShock Vita greenlit

BioShock Vita could still happen… providing Sony gives the project the thumbs up.

Announced in summer 2011, BioShock on Vita has, as of February this year, still not entered production. But Irrational Games dev Ken Levine says it’s not for want of trying.

I am literally trying to make a match between the parties [Sony and Irrational],” he told Kotaku. They have to agree and it has to be a business deal. I’ve been trying to do that for a very long time. I’ve still very much engaged in that. I can’t personally greenlight the thing myself.

I have conversations. I’ve talked to all the parties in the past couple of weeks.”

How long this situation can persevere – and indeed, how long a triple-A Vita game remains a viable prospect – is certainly up for debate. It’s safe to say that if this game hopes for a realistic chance of arriving a deal needs to be struck sooner rather than later.

About MCV Staff

Check Also

dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam