"We need legal representation that centers on the concerns of our current employees, rather than investors."
Read More »J. Allen Brack steps down as Blizzard president
The statement makes little mention of the reasons behind Brack's departure, simply stating that he is "leaving the company to pursue new opportunities."
Read More »Nominate your industry colleagues for the awards at IRL on September 16th!
Nominate your Accessibility Hero, New Impacts, Lockdown Heroes and more for the awards at IRL this September 16th! Get your nominations in before 1pm on August 13th, and we'll see you all in September!
Read More »Submissions are now open for Develop:Brighton 2021 Indie Showcase
Developers can submit their games until Friday, September 3rd.
Read More »“It’s show business, the games business. Not every game is successful” – catching up with Wargaming CEO Victor Kislyi aboard HMS Belfast
World of Warships comes to HMS Belfast, with a demo station within the landmark. We take the opportunity to catch up with Wargaming CEO Victor Kislyi onboard his latest venture
Read More »Former Blizzard dev and Undead Labs founder Jeff Strain calls for unionisation
"If this week does not show us that our industry colleagues — even the most entry-level QA tester — need true support and baseline protection, I can’t imagine how much worse it will have to get."
Read More »“I believe we need to remember there are faces behind all those emails, and real people behind the screens of all these zoom calls” – Why Renaissance is an event partner of IRL on September 16th
"We support the idea to have an award ceremony that is focused on recognising people versus brands."
Read More »“You don’t really lose people, you just take them into a place inside you” – Behind the theme of loss in Lost Words: Beyond the Page
We talk to Rhianna Pratchett and Sketchbook Games' Mark Backler to get a look at Lost Words: Beyond the Page – a title built around words, in the most literal sense, to help impart a lesson about dealing with loss
Read More »How to Manage Multilingual Communities – “Now more than ever before, community managers need to thoroughly adapt to the language and culture of each player base.”
"At GDC this year, I provided a talk on how to manage multilingual communities, and here are some of the best bits of advice I gathered from the team to create that talk."
Read More »Ubisoft employees condemn the industry’s “culture of abuse” in open letter, accuse Yves Guillemot of “sidelining” their demands
"Ubisoft continues to protect and promote known offenders and their allies"
Read More »
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