"I'd tell any non-believers to take notice of how we're continuing to put our words into action, as we grow the Stadia Makers program and partner with AAA studios like Capcom, EA, Square Enix, Ubisoft and others."
Read More »Wizards of the Coast’s Dungeons & Dragons Dark Alliance to come to Xbox Game Pass at launch
Dungeons & Dragons: Dark Alliance, from developer Tuque Games and published by Wizards of the Coast, is coming to Xbox Game Pass on day of launch.
Read More »Final Boss: “With work from home post COVID; I think we face a very real threat of creating a gig economy if we aren’t careful.” – Bulkhead Interactive’s Joe Brammer
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Joe Brammer, Studio Head and CEO at Bulkhead Interactive
Read More »[ICYMI] The story of Oddworld: Soulstorm – ‘We’ve always felt that Oddworld was a tremendously undervalued IP’
After five years of development, a wholly independent Oddworld Inhabitants is back to take the puzzle platformer in an epic, cinematic new direction.
Read More »Improve games industry diversity by taking part in the apprenticeship survey today!
Help build a pathway to mass apprenticeship adoption
Read More »Remedy provides updates on current projects alongside solid Q1 results
Company now has six projects in development
Read More »SEGA sets out IP strategy to build $900m ‘Super Game’
Results also tally unit sales across major IPs
Read More »Ins and Outs – May 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's May issue.
Read More »Entries are now open for The Develop:Star Awards 2021, taking place on October 27th
Entries are now open for this year's The Develop:Star Awards, taking place on Wednesday 27 October at the Hilton Brighton Metropole, during Develop:Brighton 2021.
Read More »Ubisoft to shift its focus onto producing free to play games
"We think it is now the time to come with high quality free-to-play games across all our biggest franchises across all platforms, but of course it will take time before proving it in a more assertive way."
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry