"After much deliberation, we have decided to continue with our May event in a flexible format"
Read More »Steam once again breaks its own concurrent player record, hitting 20 million players over the weekend
6.2 million of that 20 million were actively in-game, too
Read More »Rockstar implements homeworking as COVID-19 pandemic continues
"We are confident we have a robust system in place for our teams to continue their work with a minimum of disruption"
Read More »Monster Hunter World Iceborne tops 5 million shipped units worldwide
Capcom says it "plans to carry out a number of initiatives to further cement the series' position as a global brand"
Read More »Emily Mitchell, creator of Fractured Minds, receives her MCV/DEVELOP Award
Last week we presented the first ever MCV/DEVELOP Award in our new ‘Games for a Better World’ category. The winner, Emily Mitchell, was unable to join us on the night, but we can now report that she has received her award safe and sound. The award celebrates a person that …
Read More »EGX Rezzed is postponed
"We did everything that we could to try to run the event as planned, but ultimately, maintaining social distancing is neither feasible at, nor in the spirit of, the interactive and community nature of Rezzed"
Read More »Xsolla to hold the virtual Gamer Developers Carnival to ‘alleviate fallout’ of GDC postponement
"We invite all video game professionals worldwide to be a part of the Carnival"
Read More »BAFTA Games Awards switch from live ceremony to livestream
"The health and wellbeing of our guests and our staff remain our top priority, so there will be no live audience"
Read More »Epic Games acquires facial animation company, Cubic Motion
"We are delighted to be joining Epic Games and look forward with excitement to this next chapter in our story"
Read More »Shadowgun, Void Bastards, GTFO and Outer Wilds – the many flavours of Unity
One tool to rule them all? Unity is everywhere, but despite its name there’s incredible variation in how developers use it.
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