Sega is remastering Yakuza 3, 4 and 5, with the first title having launched at gamescom, but not all of the content made the cut, series producer Daisuke Sato tells MCV
Read More »Ubisoft praises ‘fantastic freedom’ from Vivendi and wants to invest in new IPs
Alain Corre, Ubisoft’s EMEA executive director, tells MCV@gamescom about the firm’s ambitions, with a particular focus on family-friendly new IPs, and the lessons the publisher has learnt from Starlink’s overambitious launch
Read More »Bandai Namco’s Hoerdt on how Epic Games Store and subscription models are potential ‘threats’
Bandai Namco’s Hervé Hoerdt, SVP of marketing, digital and content for Europe, tells MCV@gamescom about the rise of new ways to engage with content and the threats it could represent, while embracing what streaming can bring to the table
Read More »Read the second issue of MCV@gamescom 2019, featuring Xbox, CD Projekt Red, Gearbox
It's time to catch up with the gamescom news you missed
Read More »Voidpoint and 3D Realms apologise for offensive comments by dev team
Studio will patch out unacceptable language in-game, too
Read More »Good Shepherd: ‘The reality is that a lot of investors don’t understand games’
Good Shepherd’s marketing director, Vernon Vrolijk, talks to MCV@gamescom about the firm’s ambition of being a mediator between investors and developers, in a world where the rise in games talent has not necessarily been followed by an explosion in investment
Read More »GameStop lays off 120 staff, including a number of Game Informer’s editorial team
“While these changes are difficult, they were necessary"
Read More »Borderlands 3’s Paul Sage: ‘Shorter cycles are something I really love as a developer’
Gearbox’s creative director Paul Sage tells MCV@gamescom about the benefits of not waiting too long between your reveal and your release, and talks about the opportunities brought by the likes of Stadia and Epic Games Store
Read More »CD Projekt Red on living up to expectations with Cyberpunk 2077: ‘We are feeling under pressure’
Cyberpunk 2077’s producer Richard Borzymowski talks to MCV@gamescom about CD Projekt Red’s approach to dealing with players’ anticipation and how developers should remain wary of promising too much
Read More »Xbox: ‘We have no plans to expand any upcoming first-party titles to any other consoles’
With Gears 5 heading to Steam, plus Ori and the Blind Forest being converted to Switch, Aaron Greenberg, GM of games marketing, clarifies Xbox’s first-party strategy to Seth Barton
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