Sony also reveals total titles sold and Top 10 most-played titles
Read More »Nordisk Film Games invests $5.5m in Raw Fury
This investment will help the indie publisher to “further expand its production capacity” and “sign larger projects”
Read More »Tencent profits fall for first time in 13 years – company unable to monetise PUBG due to regulatory freeze
Poor Q2 blamed on Chinese bureaucracy – a regulatory warning for anyone betting on China
Read More »Welcome to Ukie’s Gamescom funfair
Ukie's CEO Jo Twist talks about the importance of Gamescom to reach international markets and what we can expect from the Ukie pavilion this year
Read More »Go Go Coatsink: VR developer talks about developing for Oculus Go
The Sunderland-based VR specialist, on its VR title: They Suspect Nothing
Read More »Epic launches tutorial platform Unreal Engine Online Learning
The online learning platform is completely free and aims to help developers master Unreal Engine
Read More »Jagex Partners brings $1bn of live game experience to third-party publishing
New publishing initiative from Runescape developer launches at Gamescom next week
Read More »Soedesco: Rotterdam publisher details gamescom lineup for 2018
New range of titles across both physical and digital formats
Read More »Valve nudges The International 2018 competitors to drop gambling sponsorships
Advice follows pattern of distancing esports from gambling
Read More »Unity on finding the ‘magic bit in the middle’ of movies and games
We talk to Cinemachine creator, and now Unity’s head of cinematics, Adam Myhill about CG, the benefits of real time for film production and finding “this magic bit in the middle” of movies and games
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