Infinite Fall’s Night in the Woods won both the Grand Prize for Best Independent Game and the Excellence in Narrative award at the IGF. Meanwhile, at the 18th annual Game Developers Choice Awards, Breath of the Wild won big and Tim Schafer and Rami Ismail went home with special recognitions
Read More »How do multiplayer shooters monetise in the era of the live game?
The annual shooter is on the way out, replaced by live games like Overwatch and Rainbow Six Siege. Faced with the development costs of keeping a game running forever, how do multiplayer shooters monetise? We investigate
Read More »Epic and Ali-A demo Fortnite replay tool at GDC Unreal keynote
New replay tool will soon be available for use by all Unreal developers in order to boost content creation for games on the engine
Read More »Ray-tracing is big news at GDC this year – but Epic goes one better with Stormtrooper demo
Incredible ray-traced Star Wars demo from Epic and ILMxLab also features Captain Phasma
Read More »Andy Serkis’ real-time rendered Shakespeare is truly Epic stuff
While uncanny digital woman Siren pushes the boundaries of what's possible in real-time rendering
Read More »The UK Game of the Show returns to GDC for its sixth outing
MCV is the media partner for the award and will interview the creators of the winning entry
Read More »Nominate your colleagues for the Women in Games Awards 2018 – Deadline today!
It's your last chance to get your nominations in for the brilliant women you work with in the games industry
Read More »GameMaker Studio 2 will be localised into French, Spanish and German
Entire IDE and accompanying documentation will be translated, with more languages to come later in 2018
Read More »Ubisoft partners with Tencent to bring titles to China
Strategic agreement will see Tencent operate, publish and promote several Ubisoft titles on PC and mobile
Read More »The Witness developer offering grants to minority game developers
Underrepresented designers can get between $3,000 - $20,000 for puzzle projects
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