Develop has the scoop on the latest developments at the Scottish studio – head over there for more details.
Read More »Metal Gear Online delayed
After a weekend of technical woes following the release of Konami’s Metal Online Beta on Sony’s PlayStation Network, the publisher has officially taken its servers offline until it figures out a way to cope with the huge traffic heading towards them. The beta appeared on PS3’s PSN for download on …
Read More »Qantm’s game courses validated
Two new degree programmes approved by Middlesex University
Read More »Blitz gets slight rename to reflect new structure
Now called Blitz Games Studios, with 11 games in the works across five divisions - Volatile, Arcade, Games, TruSim and BlitzTech
Read More »Realtime Worlds buys APB rights back from Webzen
Scottish studio cuts out publisher and looks to 'take a more active role in managing global distribution strategy' of its MMO
Read More »HAVE YOUR SAY: Countdown to GTA IV
The gaming community is already uniting to hunt down early copies of GTA IV on forums across the world – but will you be breaking the street date? Do you expect another major game release to be damaged by early selling – and what is the solution? Is early selling …
Read More »Creativity first, business second, says Rockstar
Vice president of creativity at Rockstar Games Dan Houser also took a swipe at the way his competitors market their games, while also stressing the increasing cultural relevance of video games in an extensive interview on Variety’s games blog. A lot of our competitors in the game sphere – all …
Read More »Q&A: Insomniac’s Mike Acton – Part 1
That a triple-A games studio would start sharing presentations and resources that it created when getting to grips with the PS3 is surprising, but that it would then start sharing code as well is unprecedented. We caught up with Mike Acton, Insomniac's engine director, to discuss the initiative in depth.
Read More »Insomniac pushes for cease-fire in the development technology war
'Compete with content, not tech,' says dev behind Ratchet and Resistance with launch PS3 secret-sharing scheme
Read More »Epic’s Capps likens Wii’s popularity to a ‘virus’
And he rules out the chances of Wii version of Unreal Engine, saying 'we go forward, not back'
Read More »
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