MCV Jobs Weekly: Three senior promotions at Sega Europe

Downing, Tafler and Oliver all step up at Sega Europe and Dan Sheridan joins nDreams. Three senior promotions at Sega The European arm of Sega has made three senior promotions to its marketing and brand teams. Anna Downing (pictured right) has been named as Sega Europe’s new marketing director, Rowan …

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Outlast 2 denied Australian classification

Australia’s classification board has reportedly blocked the release of upcoming horror title Outlast 2 in the region. Kotaku Australia reports that the inclusion of what was perceived to be sexual violence in the game was blamed. As such, its content could not be accommodated by the existing R18+ rating, and …

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Ukie’s market breakdown, MCV Awards 2017 and Mass Effect: Andromeda headline this week’s MCV

Last Thursday, MCV celebrated its fifteenth annual Awards, with 24 accolades recognising the very best in the industry. You can now read all the reactions from the winners and see pictures from the night in this week’s issue. Elsewhere, we partnered with UK trade body Ukie to bring the definitive …

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Sonic Mania delayed, but Sonic Forces announced

What one hand giveth the other taketh away. Sega has revealed at the SXSW event that upcoming 2D platformer Sonic Mania has been delayed from the spring until the summer. Fans of the series may also be pleased to know that the return of Flying Battery Zone, of Sonic 3 …

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CEO Bruner steps down from Telltale

The co-founder and chief executive of Telltale games has left the company. Kotaku got hold of an internal memo sent around the developer confirming the news. Today I am writing to let you know that I’ll be stepping away from my position as CEO of Telltale,” Kevin Bruner said. We’ve …

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Interest in Switch high, but it’s still too expensive, says UK public

Over half the UK population was aware of the Nintendo Switch prior to its launch on March 3rd, but only just under a third of that figure are actually interested in buying the console in the next three months, a new report from Harris Interactive has found. Unsurprisingly, awareness of …

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Digital spending soars while physical shrinks over 50% in ten years

Consumer spending in games has increased 72 per cent between 2007 and 2016, but physical spending has fallen by 54.9 per cent during the same period, according to a new report from the Entertainment Retailers Association (ERA). Boxed games are now worth less than half their value in 2007, totalling …

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