Marmalade Technologies has combined all of its game-making tech into one solution, adding in new cloud services and extra support for devs. James Batchelor finds out more
Read More »Search Results for: SimCity Launch
Maxis boss Lucy Bradshaw is leaving EA
The boss of whatever is left of Maxis, Lucy Bradshaw, is leaving EA after 23 years. EA’s Maxis unit is being integrated into the company’s mobile division, although a number of Maxis projects including The Sims 4 will be overseen by new Maxis group boss Rachel Franklin, who was formerly …
Read More »Made with Marmalade: Cut costs, not creativity
Devs discuss how cross-platform tools like Marmalade are not only better for their games, but for their business as well
Read More »Opinion: Isn’t it time we retired the word indie?
That might read like an odd headline when you consider we’ve just launched indie game month and we have an entire event dedicated to this audience in just two weeks. But, does anyone know what the term ‘indie game’ is supposed to represent anymore? Independence has been a constant theme …
Read More »Interview: Paradox on Cities: Skylines’ success, outdoing EA and why PC is the place to be
PC stalwart Paradox Interactive kicked 2015 off in style by launching Cities: Skylines to great aplomb. The title outsold Grand Theft Auto, FIFA and Dying Light in its first week, and went on to become the publisher’s fastest-selling game to date. Hot on the heels of that game’s success, COO …
Read More »Opinion: Time to change the charts
Confession: The new games chart we just published is inaccurate. We couldn’t get all the data for all the games we wanted. Not everyone was willing to share. And yes, we know that’s the exact reason why an ‘official’ version of that chart doesn’t exist. But then again, the ‘UK …
Read More »Digital sales help EA make $1.1bn during Q3 period
FIFA Ultimate Team and SimCity BuildIt helped EA generate $1.1bn in GAAP revenue in the quarter ending December 31st 2014. Revenue from boxed products was up year-on-year – packaged goods made $585m, up from $398m during the same period last year. Digital sales represented around half of the publisher’s net …
Read More »Develop Awards 2014 – The Finalists: QA & Localisation
The testing and translation firms ensuring games are released bug-free
Read More »DICE eyes up early access model for future Battlefield titles
The Battlefield studio says it’s looking to include players into the development of the shooter as early as possible. EA has already rolled out a Battlefield Hardline beta for PS4 and PC users – which in itself could be considered early access – but DICE is now looking at early …
Read More »Why don’t analysts believe in Take-Two?
Do shareholders know something we don’t? Last year was a triumph for Take-Two. Critically, it was named the No.1 games publisher by review aggregator Metacritic. Commercially, it was the biggest boxed games firm in the US and No.2 in the UK. GTA V’s launch was the largest in entertainment history. …
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