As Godus backlash continues, creator says his only choice is to retreat
Read More »Molyneux says he’s ‘done’ talking to the press
The fallout from the recent Godus controversy has led to British development legend Peter Molyneux pledging to never talk to the press again. Molyneux also says that he and his family have received threats, although it is not clear whether that is as a result of this week’s events. The …
Read More »Molyneux admits to ‘horrendous’ Godus mistakes as backlash continues to build
Peter Molyneux has personally responded to the sudden backlash surroundings the failings of Godus. As reported yesterday, 22cans designer Konrad Naszynski admitted on the game’s forums to his doubts about 22cans’ ability to fulfil all the promises made about the game in its Kickstarter. Now Molyneux himself has apologised directly …
Read More »Molyneux on Godus: ‘I made some horrendous mistakes’
"I had never done a Kickstarter campaign, Steam Early Access or mobile game before"
Read More »Godus troubles reportedly prompt departures at 22Cans
Key developers leaving Molyneux's studio as crowdfunding god game struggles to achieve vision
Read More »Godus designer can’t see game delivering on Kickstarter promises
Peter Molyneux’s Godus may never grow to be the game that was promised when it launched on Kickstarter. As reported by Rock Paper Shotgun, designer Konrad Naszynski has in a series of posts on the Godus message boards expressed his frustration – and indeed, his cautious optimism – about what …
Read More »Develop Quiz: Are you mightier than Molyneux?
Can you defeat the Fable father's crack team? Prove it at next month's Guildford Develop Quiz
Read More »Keeping your mobile dev team happy post-release
Peter Molyneux and InnoGames' Christoph Schmidt and Fabio Lo Zito discuss how to retain employees for the long-term
Read More »Case Study: Why 22Cans used Perforce for Godus
Tim Rance, CTO for 22cans, talks us through the build strategy for Godus and the role that version control has played
Read More »22cans chooses Perforce for Godus development
Peter Molyneux's reinvention of the god game genre utilised Develop Award-winning version management tool
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