Recruitment Agency Amiqus ask developers about the best way to monetise, particularly in the competitive free-to-play market
Read More »The Big Question: Choosing the right engine and middleware
Recruitment agency Amiqus asks devs how they decide which tech they plan to build their games on
Read More »The Big Question: Which tools are needed for the best soundtracks?
Recruitment expert Amiqus consults devs and media about the most efficient audio middleware on the market
Read More »The Big Question: Do you need to go to industry awards?
Amiqus' Liz Prince discusses the benefits of attending these events – even if you're not a winner
Read More »Develop Awards 2016 Partner Spotlight: Amiqus
Business manager for the recruitment specialist Liz Prince looks back on the firm's 16 years in the industry - and predicts what might lie ahead for those seeking a career in development in the future
Read More »The Big Question: Does motion capture add depth to characters?
Amiqus' Simon Pittam talks to studios about the benefits – and misconceptions – about the use of mo-cap in today's games
Read More »Amiqus sponsors Develop Awards 2016
Recruitment expert signs on as Gold Partner
Read More »The Big Question: What do start-ups wish they’d known earlier?
Amiqus' Will Hudson asks growing developers about advice for new studios
Read More »The Big Question: Why all the hype for VR?
Amiqus' Stig Strand discuss the potential for developers within the realm of virtual reality
Read More »The Big Question: How do studios cater to a casual audience?
In the second edition of our monthly feature, Amiqus' mobile specialist Alan Dixon discusses the continuing rise of the casual gamer and their impact on the industry
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry