"We felt this was the right time to create something new–a studio built from the ground up to embrace evolving needs and perspectives for both players and developers."
Read More »ArenaNet encourages players to ‘Seize the Awkward’ and talk about mental health in Guild Wars 2
Participants could see their GW2 character forever immortalised in the game as a NPC
Read More »ArenaNet co-founder Mike O’Brien leaves to form new studio
"It's been an honour to work beside you all these years"
Read More »NCSoft makes ‘staff reductions’ at Guild Wars 2 developer ArenaNet
The number of jobs at risk has not been confirmed
Read More »Guild Wars 2 has in-game currency purchases removed in Belgium
Belgian nationals reporting error messages and country's removal from list of eligible countries
Read More »Jason VandenBerghe leaves Ubisoft for ArenaNet
The For Honor leaves to be director of design for the Guild Wars 2 developer
Read More »ArenaNet teams up with ESL for Guild Wars 2 Pro League
Guild Wars 2 developer ArenaNet has joined forces with eSports organizer ESL to form an official Pro League for the MMO. The first season of the league is set to start in November, and replaces the Guild Wars 2 World Tournament Series. The seven-week season will be capped with a …
Read More »VIDEO: Axis creates teaser for first Guild Wars 2 expansion
Animation firm crafts artistic 'living painting' trailer for Heart of Thorns
Read More »ArenaNet softens Guild Wars 2 gem purchase alterations
Plans to alter the way in which Guild Wars 2 players purchase gems have been changed following a backlash from MMO fans. Until now players have been able to select a quantity of gems – the game’s currency system – and have their value converted into a sterling amount for …
Read More »Guild Wars 2 sells 3.8m copies in China
ArenaNet’s recent Guild Wars 2 launch in China has doubled the game’s sales worldwide. Games Industry reports the NCSoft-published MMO has sold 3.8m copies in its first two months within the region. Phenomenal numbers, considering the title had sold just 3.5m a year after the game launched in multiple territories …
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