The fate of BioShock Vita can certainly be described as ‘uncertain’. The game was announced in June 2011 at E3 but has been MIA ever since. The first worrying noises began emerging in late 2012 when Ken Levine said that the SKU’s future was in the hands of business people”. …
Read More »BioShock Vita in doubt following Irrational disbanding
Purpose-built handheld BioShock may be scrapped by publisher
Read More »#IrrationalJobs: Former BioShock developers seek new jobs via Twitter
Recruiting studios reach out to ex-Irrational staff following shock closure
Read More »BioShock developer Irrational reduced to just 15 staff
BioShock developer Irrational Games has laid off most of its staff, the firm’s creative director Ken Levine has announced. In a statement on the official website, Levine said he was "winding down Irrational Games as you know it". The studio will retain 15 members of the original team. He added …
Read More »Levine still trying to get BioShock Vita greenlit
BioShock Vita could still happen… providing Sony gives the project the thumbs up. Announced in summer 2011, BioShock on Vita has, as of February this year, still not entered production. But Irrational Games dev Ken Levine says it’s not for want of trying. I am literally trying to make a …
Read More »Half-Life 2 triumphs in Develop 100 Critics’ Choice
The top games and franchises as voted for by game journalists
Read More »UK boxed game sales spike over Easter
UK games retailers enjoyed its busiest weekend yet last week, thanks to BioShock and Tomb Raider. The two blockbuster releases of the last month dominated the Chart-Track Top 40 last week, with BioShock Infinite becoming the fastest selling game in the series to date. 743,045 games were sold in the …
Read More »Loading comes to London this April
A new independent games caf will set up shop in London’s Soho in a matter of weeks. Loading, the Cornish indie known for providing games-themed cocktails at various industry and press events, is currently finalising the details on opening a London branch in Soho. The new bar – located at …
Read More »Ken Levine denies BioShock Infinite cost $200m
Analyst claims latest entry into the franchise took $100m to develop and $100m to market
Read More »Levine rubbishes claims that BioShock: Infinite cost $220m
Irrational Games boss Ken Levine has rubbished reports that BioShock: Infinite cost upwards of $200m to produce. The number comes from a New York Times article which alleged that development costs reached $100m with marketing coming in at an additional $100m. This sounds far-fetched, and indeed Levine took to Twitter …
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