Jason Rubin, Brian Farrell and Jason Kay dismissed 'without cause'
Read More »Vigil team faces worst after THQ auction
Darksiders developer not picked up as publisher assets sold off
Read More »THQ Humble Bundle closes at $5m
Nearly 900,000 purchases made at an average cost of $5.76
Read More »THQ hires M&A consultant as finances worsen
Centerview Partners' engagement a sign beleaguered publisher is looking for buyers
Read More »THQ: We’ve got to execute flawlessly
'There's an opportunity for core games that are not just made with the highest budgets', says Brian Farrell
Read More »EA: THQ drops UFC licence, EA picks it up
EA has nabbed the licence to develop official Ultimate Fighting Championship video games. THQ had held the licence, resulting in four video games – three brawlers and a fitness title. The first UFC game published by THQ was by far the most successful one, although UFC 3 (pictured) released in …
Read More »THQ: Digital future will revive dev fortunes
Wipe away physical costs and 'all the money goes to the developer or publisher'
Read More »THQ: MX vs ATV DLC experiment was unsuccessful
Brian Farrell, CEO of THQ, has declared that the new DLC-centric business model it attempted with MX vs ATV Alive was "not a successful experiment". The publisher announced earlier this year that it would release the off-road racer at a reduced RRP and drive revenue with regular waves of downloadable …
Read More »New THQ logo revealed
THQ has ditched its well-known white-on-black logo in favour of a new grey and red symbol today. The updated logo will appear on upcoming games and products from next month onwards. It marks THQ’s commitment to a ‘new strategic and creative vision’. THQ president and CEO Brian Farrell said: Our …
Read More »THQ: Industry healthier than NPD says
THQ has warned investors not to look at just NPD boxed product sales charts when judging the state of the industry. The publisher’s CEO Brian Farrell said the digital side of THQ’s business is performing well but isn’t reflected in NPD’s monthly US video game charts. In an interview with …
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