PS4 designers at one stage contemplated releasing the system without a hard drive, Sony Computer Entertainment boss Andrew House has admitted. "The reason [having a hard drive or not] was such a large decision because it’s not just for launch but in it for the cycle," he told the Develop …
Read More »Get That Job Daily: How to be a feel engineer
Thatgamecompany’s John Nesky discusses the key skills needed for his role in emotional interaction
Read More »Get That Job Daily: How to be a lead level designer
Techland’s Adrian Sikora discusses the key skills needed for his role in level design and narrative
Read More »Get That Job Daily: How to be a game designer
Supermassive’s Kalev Tait discusses the key skills needed for his role in game design
Read More »Training Spotlight: University of Northampton
The game courses at this East Midlands university are putting students through their paces
Read More »FPS creators consulted on DualShock 4 design; Testing OK’d parallel sticks
Sony says that major FPS creators” were consulted on the design of the PS4’s DualShock 4 joypad. The company has also defended its decision to stick with the now traditional DualShock configuration of having both thumbsticks in parallel – a contrast with Microsoft’s preferred offset design for Xbox. We sent …
Read More »Tips for designing your ambitious new game
Eyesodic Games' Dan Kenny offers some useful advice for creating your next title
Read More »Sony: Vita was designed for a different world, but changes are afoot
The PlayStation Vita was designed for a market where smartphones, tablets and freemium games were not the driving force. So when the machine arrived in both 279.99 and 229.99 versions on February 22nd 2012, it unsurprisingly struggled to make an impact on the market. And that, according to Sony’s UK …
Read More »Training Spotlight: Birmingham City University
This postgraduate course is built around being part of a proper development studio
Read More »Training Spotlight: Sheffield Hallam University
This Sheffield games course has a real-world approach to teaching
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