Also featuring investigations on confidentiality in UK law and unionisation, plus ten years of Roll7, Pixel Toys, Wargaming UK, Fourth Floor, Moonlighter, and much more...
Read More »Final Fantasy 15 director Hajime Tabata announces new studio, JP Games
"I kindly ask for your ongoing support"
Read More »Valve’s new Steam Distribution Agreement lets ‘big game’ devs keep more of their profits
"This change will reward the positive network effects generated by developers of big games"
Read More »Unity develops a guide to ‘ethical AI’
"Altering the landscape and the greater world as we know it"
Read More »Metro Exodus: ‘It’s huge in scope and scale… but it’s not an open world game’
Metro Exodus is shaping up brilliantly – we talk to 4A Games and Deep Silver about how the franchise is changing and the benefits of having an office in the EU
Read More »50 shades of Gris: How Nomada Studio created ‘a game that evolves visually, not only mechanically’
We talk to Nomada Studio about soon-to-be-released indie sensation Gris, its artistic ambitions and how the studio decided to marry watercolour paintings and outstanding music to create a unique game
Read More »A match made in Guildford: Wargaming’s Sean Decker on the Edge Case acquisition
Studio head of the newly-formed Wargaming UK receives ‘speed boost’ thanks to timely acquisition of Edge Case Games
Read More »UK developer Rebellion acquires new studio space as it expands further into TV and film production
"We know first-hand the creativity and talent here in the UK and this new studio will bring in projects from all over the world"
Read More »Creative Assembly to ‘cease live operations’ of Total War Arena
"The game didn’t meet the expectations either Wargaming or Creative Assembly"
Read More »Amiqus’ Liz Prince: How best to deal with crunch, once and for all
Liz Prince discusses what studios can do at the beginning of the development process to help ease any crunch later down the line
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