Original game’s team returns for franchise owner’s first stab at internal development
Read More »When We Made… Harold Halibut
Slow Bros’ co-founder Onat Hekimoglu explains the eight-year development process of upcoming stop motion game Harold Halibut, why building everything was initially meant to make things easier, and details its inspirations, from conceptual architecture to Pixar films
Read More »Nintendo reportedly bringing revamped Switch to retail in 2019
Rumours point to a release as early as summer of next year
Read More »The Witcher author demands £12m additional royalties from CD Projekt
Publisher denies request; calls claims for more money 'groundless'
Read More »Google Project Stream plays Assassin’s Creed Odyssey in Chrome browser
Test set to begin October 5, with no minimum system specs required beyond good internet connection
Read More »Sony confirms no PlayStation Experience for 2018
"We wouldn't have enough to bring people all together"
Read More »Vivendi will sell all of its Ubisoft shares by March 2019
Divestment will complete on schedule; Ubisoft breathes collective sigh of relief
Read More »How Sumo Digital will help The Chinese Room ‘take the jump up to the next level’
Work-for-hire giant Sumo has acquired indie darling The Chinese Room, Seth Barton talks to them both about what appears an unlikely pairing
Read More »Xbox: ‘We’re finding the world’s greatest teams and allowing them to operate independently’
Xbox’s GM of marketing Aaron Greenberg talks about a huge Q4, how Fortnite has grown gaming, why Game Pass benefits its partners and the outlook for all those newly acquired studios
Read More »Telltale could still finish the Walking Dead – with help
Meanwhile, former employees reportedly left without severance pay after sudden redundancies
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry