'I always take a point of reminding myself periodically: ‘What was the game I wanted to play?'' says creator of Ico and Shadow of the Colossus
Read More »Assassin’s Creed creator has not played a Ubisoft game in four years
Patrice Desilets has confessed that he has not played a Ubisoft game since Assassin’s Creed 3. Having designed both the Prince of Persia reboot as the first Assassin’s Creed, the developer originally left Ubisoft in 2010 for THQ, only to rejoin Ubisoft in 2013. However, just two months later he …
Read More »Remedy working on two games – and neither is Alan Wake
Remedy Games is to work on two games simultaneously for the first time in its history. Since its inception, the Max Payne, Alan Wake and Quantum Break creator has traditionally developed a single project at once, launching Max Payne and its sequel in 2001 and 2003 respectively, Alan Wake and …
Read More »‘This is the indie developer narrative no one talks about’: In conversation with Variable State
In 2014, a studio staffed by a pair of Rockstar, Rare and EA alumni burst onto the scene with Virginia, an interactive drama inspired by cult TV shows. Then, just as quickly, it vanished. Jonathan Burroughs re-emerges to discuss Variable State’s media blackout, growing ambitions for its debut and the importance of your collaborators cooking their own eggs
Read More »Game mechanics cannot be protected by copyright
Developers are going to find it increasingly more difficult to protect their game mechanics under copyright law following a ruling from a Texas court judge. The ruling stems from a case in which DaVinci Editrice sued Ziko Games over a game with mechanics that were identical to its own,GamaSutrareports. DaVinci’s …
Read More »Lead developer quits Kerbal Space Progam dev
Squad, the studio behind Kerbal Space Program, has revealed Felipe Falanghe is stepping down as the game’s lead developer. In aforum post, he thanked both the players and his fellow developers for their support and reflects on times when he worried that any decision could "morph [the game] into something …
Read More »UK talent development initiative Tranzfuser announces first teams
Government-backed programme will help budding studios produce a working prototype and apply for further funding of up to £25,000 to start a company
Read More »Kojima used world tour to hunt down a game engine
If there’s one thing Hideo Kojima is not know for it’s delivering games quickly – and that’s something he wants to change for his first solo release. The Metal Gear Solid creator embarked on a world tour earlier this year, and now IGN reports that he has said at the …
Read More »Madden creator Rich Hilleman leaves EA
The man who helped define Madden and EA Sports has left the company. Polygonreports that the publicher’s chief creative officer Rich Hilleman departed earlier this month, although there’s no word yet on where he’s heading or why he has left. Hilleman has worked at EA since 1983, rising from support …
Read More »Capcom to give titles more dev time, says Street Fighter V ‘needed more polish’
Street Fighter V’s launch wobbles have led to a change in development strategy at Capcom. Chairman and CEO Kenzo Tsujimoto has told investors that part of the reason why the company has forecast a dip in operating income is that it’s best to spend a little more time in developing …
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