Developer Psyonix credits momentum on social media and launching through PlayStation Plus as reason for game’s success
Read More »Frictional moves to multi-game development as Soma approaches profit
Amnesia: The Dark Descent creator suggests that mixing horror and sci-fi impacted sales of both its titles
Read More »Mike Bithell and Dan Pinchbeck lead this year’s speakers at Interface
Indie creator of Volume and studio head at Everybody's Gone to the Rapture dev The Chinese Room to discuss originality and running a small studio
Read More »Two Tribes quitting game development
Toki Tori developer Two Tribes has said that it is calling time on game development following the release of its next title Rive. The studio will remain operational and continue to support its existing games, but it has no plans to release any further games. In a long statement, the …
Read More »Microsoft: Retail Xbox Ones doubling as dev kits ‘still a good idea’, but no update yet
‘We don't want the price of the hardware to be a barrier,’ reaffirms Xbox chief Phil Spencer
Read More »$3,000 HoloLens Development Edition launches in March
Next month will see developers finally get their hands on Microsoft’s augmented reality platform, HoloLens. An announcement accidentally posted ahead of embargo on Fortune (since pulled, viaReddit) revealed that the HoloLens Development Edition will open for pre-orders later today (February 29th) ahead of a March 30th release date. The kit …
Read More »Ori dev warns of lack of launch games for Nintendo NX
The platform holders’ obsession over keeping their new consoles a surprise is damaging their relationships with devs, the head of Moon Studios has argued. Thomas Mahler, CEO of the Ori and the Blind Forest creator, took to aNeoGAFdiscussion about the mystery of Nintendo’s upcoming NX console to air his complaints. …
Read More »After 26 years in development, Unreal World arrives this week
Move aside, Duke Nukem Forever – there’s a new contender for the longest-developed game of all time. Unreal World has finally come to Steam, after nearly three decades in development. That’s right – the sandbox RPG has been worked on for 26 years by a team of two people. Head …
Read More »Game in development for 26 years comes to Steam
Unreal World started life as a shareware ASCII RPG in 1990
Read More »‘Triple-A development is stagnant’, Warren Spector says
On the eve of hisreturnto full-time development, Warren Spector has issued a manifesto of sorts about the shape of triple-A game development. The Deus Ex, Epic Mickey and System Shock creator toldGamasutrathat coming up with more realistic character behaviours and allowing players to form their own narrative through emergent storytelling …
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