Tag Archives: development

Sony to stop selling PSP dev kits

PlayStation platform holder has confirmed to MCV that it will stop selling PSP development kits to studios on November 15th. The decision was taken due to the expiry of current development and test tools. However, the news does signal the end of the handheld in the way that some sites …

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Livingstone urges survey support

Eidos life president Ian Livingstone has made an appeal for developers to contribute towards an ambitious talent survey that hopes to show the UK Government the value of the national games industry as an employer. The survey has been conceived to help to inform an independent review into how to …

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EA takes blame for NFS decline

Speaking to an audience at the Bank of America Merrill Lynch 2010 Media, Communications & Entertainment Conference, EA boss John Riccitiello has outlined EA’s role in the critical decline of Need for Speed – but also asserted that the series is once again in pole position. If you went back …

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Obama announces video game challenge

US President Barack Obama has announced a new initiative that promotes the development of educational video games. Called the National STEM Video Game Challenge, prizes will be offered to those whose titles are deemed to have best promoted education in science, technology, engineering and math. The scheme is open both …

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Female UK dev count falls to 4%

The UK game industry is 96 per cent male dominated, new data suggests. A study undertaken by the University of Liverpool concludes that females take up just four per cent of the British industry workforce – eight per cent lower than the results of a similar survey taken in 2006. …

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Sony to help devs build 3D games

3D has become crucial to Sony’s global plans, and the firm has offered to help the games industry keep pace. SCE CEO Kaz Hirai says PlayStation plays a vital role in the 3D masterplan, which involves almost every part of Sony’s business. In February, the company set up a 3D …

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Memory probs delaying FFXIV

The extra technical challenge involved in creating a large-scale MMO for Sony’s PS3 is the reason behind the decision to release the PS3 version of Final Fantasy XIV some six months after the PC iteration. The main reason was the memory,” producer Hiromichi Tanaka told VG247. On the PC, they …

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FFXIV on 360 in the balance

It looks like the chances of Final Fantasy XIV making it to Xbox 360 are currently slimmer than they ever have been. Sony pulled a rabbit out of the hat at last year’s E3 when it topped Microsoft’s shock FFXIII announcement with an exclusive reveal of the new MMO, which …

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The Machinarium Pirate Amnesty

Amanita Design, the widely applauded Czechoslovakian adventure games studio, is calling for amnesty after its most recent title has been reportedly stung by widespread piracy. The studio’s official website – where Machinarium was being sold at $20 – has announced the game will retail at $5 until Thursday August 12th. …

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