City-building title garners one million in sales as server troubles begin to dissipate
Read More »Real Racing 3 ‘vindicates’ EA’s microtransaction push
Free-to-play model pulls in the punters despite 'vocal minority'
Read More »EA uses Vine for Battlefield 4 promo
Twitter’s bite-sized video service Vine has become the latest marketing tool available to publishers and game makers. EA has taken to the service to promote the upcoming Battlefield 4 which, as we learn from the short, will be debuted in some form on March 27th. Given Vine’s nature (clips are …
Read More »Maxis on the defensive as SimCity furore persists
But modder claims game can easily be run offline despite constant internet connection requirement
Read More »Real Racing 3 smashes series’ download records
One of the great things about the internet is that it gives everyone a voice. But one of the bad things about the internet is that it gives everyone a voice. Remember the furore that erupted over EA and Firemonkey’s decision to make Real Racing 3 a F2P title? Remember …
Read More »Bradshaw’s "straight answers" challenged by SimCity modder
Maxis GM Lucy Bradshaw has tried to diffuse some of the anger being thrown at SimCity, but fresh claims from the modding community have cast doubt on the studio’s defence. I’d like to offer some straight answers on the topic: Always-Connected and why SimCity is not an offline experience, Bradshaw …
Read More »Maxis finally responds to SimCity AI concerns, admits there is a problem
After a frustrating silence, SimCity developer Maxis has finally conceded that there are AI issues troubling its game. Now that the server woes that blighted the game’s launch are seemingly over with, attention has turned to a number of AI oddities that are dampening many player’s enjoyment of the game. …
Read More »Opinion: SimCity teething problems only help make EA better at online
Last weekend’s SimCity launch proved to be a trial by fire for EA – but I can only see this situation as one the publishing giant has won. To recap: EA struggled to maintain server connections for swathes of SimCity players logging for launch. The game requires an always-on web …
Read More »What lesson has Maxis learnt from SimCity launch?
Some might expect the main lesson to be learnt from the launch of SimCity was the perils of including always-on DRM in your product. But that’s not the answer Maxis GM Lucy Bradshaw gave CVG when asked that very question. Never underestimate the power of your fans,” she replied. All …
Read More »EA, Ubisoft devs team up to Spearhead new studio
Spearhead Games uncloaks with new action puzzler Tiny Brains
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