The CEO of EA has again denied claims that the decision to scrap Visceral’s Star Wars game and close the studio was linked to a strategic move away from single-player gaming. “You may have heard the conversation around single player versus multiplayer or single player versus live service and [Visceral’s …
Read More »EA quarterly earnings target drops, despite high performance from EA Sports
Star Wars Battlefront 2 expected to perform well as shares drop by 3 per cent
Read More »EA insists Star Wars cancellation was not about the single-player games business
Publisher EA has challenged the narrative that it cancelled Visceral’s Star Wars game because it was a single-player experience. Speaking to Kotaku in a wide-ranging peace about the development struggles endured by the title, executive vice president Patrick Söderlund said: “This truly isn’t about the death of single-player games — …
Read More »EA shuts down the Revive Network Battlefield Community project
The publisher sends a takedown request over multiplayer servers keeping old Battlefield titles alive
Read More »EA are creating more open world games to encourage monetisation says former Bioware developer
Speaking to Waypoint Radio, Manveer Heir said he's seen people "literally spend $15,000 on Mass Effect multiplayer cards
Read More »FIFA wins big at the Music Week Sync Awards 2017
FIFA 17 and FIFA 18 both take home awards for video game soundtrack and video game trailer respectively
Read More »Visceral Games: GaaS is the key but don’t ignore IP and player cannibalisation
This week’s news that EA has chosen to shutdown Visceral Games and its unnamed, narrative-driven Star Wars title is the talk of the games industry. Pretty much everyone, myself included, is in agreement that the game didn’t fit with EA’s strategy of capitalising on games-as-a-service titles (GaaS) which retain player interest for …
Read More »EA closes Dead Space developer Visceral Games
The studio was working on a new Star Wars title but closure rumours that surfaced earlier on Kotaku were later confirmed by EA
Read More »Dragon Age creative director Mike Laidlaw leaves Bioware
The developer who has been involved with almost every Bioware game since Jade Empire says its time to "move on"
Read More »EA: FIFA 18 has ‘the best gameplay we’ve ever had’
In a recent interview with GameReactor, EA executive vice president Patrick Söderlund admitted the company “played it safe” with FIFA 17. This year, however, EA is going “all in” with FIFA 18, and as we sit down with lead gameplay producer Sam Rivera at Gamescom, it becomes clear exactly what …
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