â?We are transitioning from developer to online publisherâ?, says design lead
Read More »RTW: No dedicated servers â??a deal-breakerâ??
APB studio says â??philosophy changes may have to happen with the console publishersâ?
Read More »APB and the online odyssey
Realtime Worlds discusses how it found new ways to play, and new ways to pay
Read More »RTW â??putting audience firstâ?? with new pay model
Studio design lead explains online play prices will fund future development
Read More »Realtime Worlds: Serving time
Thereâ??s disruptive pay models and then thereâ??s divisive ones. The APB studio explores the difference
Read More »Realtime Worlds on â??modifyingâ?? APB for consoles
Lead designer says straight PC-to-console ports, and vice-versa, tend to fit poorly
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