We catch up with the studio's head of middleware to discuss the tech's biggest ever update
Read More »Faceware Live plug-in brings real-time facial animation to UE4
Developers can use a webcam to capture and stream data to game engine
Read More »Morpheme 7 integrates facial animation
Latest release optimised for PS4 and Xbox One
Read More »Faceware Live 2.0 available now
Real-time facial animation tool upgraded to improve tracking and streamline calibration
Read More »Faceware of change: Facial mo-cap for indies
The Facial animation firm has conceived a new offering for indies and mobile teams. Peter Busch tells Develop what it delivers
Read More »Faceware partners with Vicon to improve mo-cap tech
Mo-cap and motion tracking firms team up to offer studios flexibility in facial and full-performance capture productions
Read More »Facial animation firm Dynamixyz partners with outsourcer Aptitude X
Deal to expand use of facial performance capture solution to new territories
Read More »Audiomotion teams with Cubic Motion and 3Lateral for new performance capture service
Level Three to offer scanning, character and facial animation for in-game cinematics
Read More »Cara – The new face of mo-cap
Develop asks what Vicon's new head-mounted facial capture rig means for games
Read More »Kinect brings living room mo-cap to Project Spark
Xbox One title enables users to harness motion sensing tech to add personalised character animations
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