Tag Archives: gamescom 2014

‘Frame rate is more important than resolution’, says Xbox boss Spencer

The boss of Xbox has argued that people shouldn’t get too hung up on game resolutions. Although this is of course no surprise coming from a platform holder whose flagship machine has struggled to hit 1080p, Phil Spencer rightly told CVG that a smooth and stable frame rate is far …

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The second MCV @ Gamescom magazine available now for free

Our second daily Gamescom magazine hits the show floor today, but you can read it right now in your browser or on your iPad for free. MCV @ Gamescom issue 2 features an interview with Sony boss Andrew House, who discusses the future potential of PS4 now it has sailed …

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MCV @ GAMESCOM INSIGHT: Pole to Win’s Matthew Finitz on automation in QA

Is automation the solution to all QA challenges? Matthew Finitz, Pole to Win’s director of quality engineering discusses There’sa buzzword I’ve heard more in the industry lately and it makes me smile and frown at the same time. During my conversations with several QA managers, I keep hearing ‘test automation’. …

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MCV @ GAMESCOM: How eSports went from joke to juggernaut

For many, it seems laughable that a free-to-play game could rank alongside iconic singersand global television shows in terms of popularity. But, just like Madonna, TheX Factor and Olympic sporting events have in the past, the League of Legends Championship Series sold out Wembley Arena this year. And this success …

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VIDEO: New The Witcher 3 gameplay footage released

The game won’t be with us until February, but a new gameplay video will keep fans of The Witcher series excited for a little while. While we’re still mostly in the dark about potential combat and gameplay changes, there’s no denying that The Witcher 3 is a very pretty game. …

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MCV @ GAMESCOM INSIGHT: The impact of TV ads on boxed game sales

Year-to-dategames and consoles market sales data (boxed games) reveals a strong correlation between TV advertising and return on investment in what has been a buoyant 2014 thus far. The first visible spike inTV market ad pressure and subsequent sales occurred across March/April, probably due to the so-called ‘battle of the …

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From wants Bloodborne’s "sense of punishment to be less"

Bloodborne is being designed to appeal to not only the Dark Souls faithful but also to a potentially wider audience. In terms of who the game is aimed at, and who we want to capture in terms of the audience, obviously we can’t betray or disappoint the fans out there,” …

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Limited Edition Super Smash Bros 3DS confirmed for Europe

Nintendo has revealed a Limited Edition Super Smash Bros themed 3DS for Europe. The hardware will be released alongside the game on October 3rd. As well as featuring a striking red paintjob and a game-themed decal, it also comes with a copy of the game pre-installed. The Wii U version …

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Zelnick: ‘How can you buy a next-gen console and not want to play GTA on it?’

Strauss Zelnick has told MCV @ Gamescom that GTA V’s success on PS4 and Xbox One is inevitable. This is despite the fact Take-Two has already shifted 34m units on the older consoles. The firm announced at E3 it would be bringing the world’s fastest selling game to the new …

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VIDEO: Rime looks a bit like a cross between Ico and Wind Waker

Another surprise in Sony’s Gamescom 2014 conference was Tequila Works’ puzzle platformer Rime. Rime is set in a unique ancient world of mystery, intrigue and adventure,” Xdev Studio Europe producer Chris Jones said. Set on a beautiful island, a boy wakes on the shore to find he’s lost, with the …

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