Tag Archives: indie interview

Housemarque on making niche downloadable games and the success of Resogun

If you’ve heard of Finnish developer Housemarque, it’s likely the result of sci-fi shoot-em-ups Resogun and Super Stardust. The firm has garnered a cult following over the years with its downloadable PSN titles. But in 2013 the firm reached its biggest audience yet. Resogun was a launch title for PS4 …

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Pies, psychology and Pixel Rift: the story of Brazil’s first VR game creator

Ana Ribeiro gave up everything to move to the UK and start a new life developing for the Oculus Rift. MCV discovers her fascinating journey Asuccessful business and steady wage would leave many satisfied, but Ana Ribeiro’s passion led her to give it all up and travel almost 9,000km in …

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Space Ape: We want to be the Blizzard of mobile gaming

Mobile company Space Ape is a brand on the rise. The firm is also two years old and has already seen success with real-time strategy (RTS) title Samurai Siege, which has consistently been in the Top 100 grossing apps on the iOS charts and has generated $21m in revenue since …

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Roll7 – Rolling With The Times

Roll7 is one of the hottest indie studios in the UK right now. It was behind the popular and infuriately addictive skating title OllIOlli, which launched on PlayStation Vita in January of this year. It was a smash hit, and garnered a cult following. But the studio wasn’t always producing …

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The most successful Doctor Who game you’ve probably never heard of

Every Saturday evening for the last ten weeks has seen The Doctor and Clara fight all sort of nasties. There’s been the half-faced man, the Daleks, the Robots of Sherwood, evil wall-painting things, a mummy, spiders on the moon, trees… And then, within 24 hours, gamers are given the chance …

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You know Curve the developer, now meet Curve the publisher

There’s a new craze in the games publishing scene. A number of companies, from 505 Games and Mastertronic to Team 17 and Green Man Gaming, have been wooing indie developers with a desire to find the next big independent hit. But Curve Digital, a sister business to developer Curve Studios, …

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FuturLab’s James Marsden on promoting ‘the game of the year’ Velocity 2X

It’s not easy being indie. Many of us in the industry may see the indie development sector as a source of interesting and new games, but according to James Mardsen, director of Brighton-based indie FuturLab, this isn’t true for the wider gaming audience. There’s an indie stigma. Indie games aren’t …

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Devolve or die

There were so many announcements during PlayStation’s E3 2014 media briefing that it’s hard to remember them all. One that was unexpected – but perhaps not entirely unsurprising – was a sizzle reel trailer for a number of indie games by publisher Devolver Digital. Sony has been very active within …

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Bithell admits the pressure is on with Volume

Mike Bithell’s story is inspiring for any aspiring developer. His game, Thomas Was Alone, has gone from being Flash title made during a game jam to being one of the better-known indie releases in recent memory. It made Bithell a star. He even appeared on stage during PlayStation’s Gamescom press …

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Mitu Khandaker-Kokoris on learning to be indie

When MCV spoke to Positech’s Cliff Harris last month he mentioned publishing other indie games, namely ‘space comedy life-sim’ Redshirt, by one-person studio The Tiniest Shark. That single developer is Mitu Khandaker-Kokoris, a PhD researcher who ditched her time in education to fulfill her passion for video games. I was …

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