The key to enjoying a game jam is knowing what you want to achieve
Read More »Developers take over for one weekend only
Andrew Smith, Jim Griffiths, Mark Backler and Peter Theophilus-Bevis become Develop editors for the next 48 hours
Read More »Designing the perfect designer
The Creative Assembly's Mike Simpson on overcoming game design hurdles in people
Read More »Activision settles No Doubt dispute
Publisher and US band end lawsuit two weeks before court date
Read More »The Darling Diaries: The productivity challenge
Kwalee CEO David Darling examines whether bigger development teams have decreased productivity and how to maximise creativity
Read More »JOBS IN GAMES: Ten tips for the perfect portfolio
Amiqus principal consultant Peter Leonard on crafting a tailored showcase of your work
Read More »Mike Hayes helps establish Serious Games studio
New developer to produce game-like applications for corporate firms
Read More »Wii U ‘more open and indie friendly’ than Wii
Broke Rules' Martin Pichlmair discusses how Nintendo has learnt its lessons from the current generation
Read More »Finalists confirmed for ME Awards 2012
Games developers, publishers, tools and service providers in running for awards
Read More »Is life a game?
Ana Kronschnabl looks into the growth of gamification
Read More »
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