GAMEFEST 08: Format-holder has â??no short term planâ?? for games with UGC â?? but says devs are welcome to try
Read More »‘Developers can use premium DLC to kill off pre-owned games’
GAMEFEST 08: And titles with premium content can make up to $18 extra revenue, says Microsoft
Read More »Playing a Premium
At this weekâ??s Microsoft Gamefest developers conference, Xbox Live Marketplace group business manager Alvin Gendrano provided a fascinating look at how developers can best use premium downloadable content and the advantages it provides to the industry. Full session summary followsâ?¦
Read More »Satchell: ‘We’ve reinvented the Xbox’
GAMEFEST 08: New 360 UI widens the market and creates more developer opportunity, says Microsoft CTO
Read More »Games for Windows Live now free to developers
GAMEFEST 08: Online multiplayer for PC games gets revamp, with Xbox 360-style Marketplace due too
Read More »Homebrew devs allowed to sell games through Xbox Live
GAMEFEST 08: Microsoft challenges WiiWare and AppStore with 70 per cent of profits given to XNA creators
Read More »Microsoft’s Satchell gets promotion
GAMEFEST 08: XNA general manager becomes CTO of MS' Interactive Entertainment Business
Read More »Crytek buys Black Sea Studios
Bulgarian developer to be renamed Crytek Black Sea
Read More »Splash Damage begins ramp up
UK independent developer readying for multi-platform partnership with Bethesda
Read More »Juvenile Journalists
You can say what you want about Metal Gear Solid 4 â?? unless, that is, youâ??ve been playing the game ahead of its street date.
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