WiiWare â?? with its accessible, low-cost, connected environment - has convinced all kinds of talent to make games for the platform. In the final of our WiiWare Week features, we talk to D2C founder Scott Orr, also the creator of EA's Madden franchise, about his launch game Spogs Racingâ?¦
Read More »Hirai’s remit widens to cover SOE
SCE boss takes charge of Sony's entire online games business
Read More »WiiWare Week: Versus Round
When you cut through all the praise and polemic spouted by studios when it comes to digital distribution there is one point that often gets overlooked: the exact cost benefit gained when it comes to sales of games on any platform, from casual portals to Xbox Live Arcade.
Read More »Gamebryo hits SCE DevNet
Free evaluation leads more than 50 studios to try engine
Read More »Ad exec wanted for new online launch
MCV, Develop and Mobile Entertainment team planning new games site
Read More »Gusto picks Hansoft
UK studio to use popular project management software
Read More »HandyGames becomes DS developer
Studio to work on porting own mobile IPs
Read More »WiiWare Week: Why WiiWare?
It took a whole hardware transition to help Xbox Live Arcade find its feet. And the slate of games on PlayStation Network has been slowly (some say too slowly) built via the early EDI strategy and then courting of third-parties. But WiiWare has had a huge groundswell of support.
Read More »Futuremark picks ProFX
Procedural texturing system to feature in new studio's first title
Read More »WiiWare Week: Ready to Ware?
Continuing our series of features looking at the imminent arrival of Nintendo's WiiWare platform, another studio working on a launch title for the new service argues that the format-holder is helping change development significantlyâ?¦
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