UI authoring system gets multi-threading support
Read More »EDITORIAL: Mixed Messages
Itâ??s been interesting watching the Government shift direction on an almost daily basis when it comes to tax breaks for games development.
Read More »Google launches $10m dev challenge for best Android app
Contest to encourage software development for Google's new mobile platform
Read More »Game On – Part 2
In the second part of our interview with Microsoft Game Studiosâ?? general manager Phil Spencer, we discuss what Microsoft thinks of the Silicon Knights and Epic legal spat, why letting Rare develop for DS will aid MGSâ?? design skills and how the company is catering to the widened games marketâ?¦
Read More »Develop inks GDC 08 deal
We've signed on as event partner for February conference, with circulation boost for dedicated issue
Read More »Developers suspect Fox will return to games industry
UKTi survey says studios think movie giant will follow Warner with games return
Read More »Security tools round-up
Nothingâ??s completely secure, but in a digital, connected world, itâ??s well worth ensuring your content is as protected as possibleâ?¦
Read More »Game On – Part 1
Bungie jumped, Bizarre was bought, and Bioware went to EA. If you believe the pundits, the past month has been tumultuous and troublesome for Microsoft Game Studiosâ?? as its development partners go elsewhere. But MGS general manager Phil Spencer would beg to differâ?¦
Read More »Bandai Namco bolsters dev capacity via Banpresto amalgamation
Japanese publisher grows internal development resource with Banpresto solely focusing on amusements
Read More »Single Player
Last month, Microsoft and Bungie raised eyebrows in the industry by announcing the studioâ??s split from its owner. Ed Fear spoke to Bungieâ??s studio manager Harold Ryan to find out why the team has gone soloâ?¦
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