Tag Archives: jem-alexander

When we made… What Remains of Edith Finch

Giant Sparrow’s creative director, Ian Dallas, explains the game’s inspirations, the difficulties in creating a narrative from a collection of prototypes and how not to throw out the baby with the bathwater

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How Avengers and Tomb Raider maintain Eidos Montreal’s status as the shining jewel of the region

Eidos Montreal has crafted a fantastic legacy for itself during its 11 year history. We speak to studio head David Anfossi about the company’s future roadmap, development process and how its partnership with Marvel on the Avengers project fits into all that.

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