Tag Archives: katharine-byrne

MCV@gamescom Day Two highlights: EA, Warner Bros, Atlus, Ubisoft and more

1 mcv gamescom day twopng MCV@gamescom Day Two highlights: EA, Warner Bros, Atlus, Ubisoft and more

Gamescom 2017 is in full swing. In today’s highlights issue, we talk to EA about its new metric for success and how live games have transformed its business, and how Shadow of War is Warner Bros’ biggest marketing campaign ever. We also speak to Atlus about its plans to publish …

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Sword Art Online: Fatal Bullet to build on anime’s success in Europe

1 sword art onlinepng Sword Art Online: Fatal Bullet to build on anime's success in Europe

Bandai Namco is returning to the world of Sword Art Online for its next RPG title, the publisher has announced. Revealed last week, Sword Art Online: Fatal Bullet will be taking fans into third-person shooter territory, blending its beloved RPG mechanics with fast-paced gunplay. Launching on PS4, Xbox One and digitally …

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Atlus to publish more games in Europe

1 atluspng Atlus to publish more games in Europe

Atlus is to start publishing more games in Europe, according to Atlus USA’s senior PR manager Jacob Nahin. “Previously, we worked with Koch Media – they’re publishing Yakuza Kiwami, for example – but now we’re going to start to publish more titles ourselves over here,” Nahin told MCV@gamescom. Exact titles …

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EXCLUSIVE: Bandai Namco partners with Life is Strange studio Dontnod on new narrative adventure IP

169 dontnodjpg EXCLUSIVE: Bandai Namco partners with Life is Strange studio Dontnod on new narrative adventure IP

Bandai Namco has announced a new strategic partnership with Life is Strange developer Dontnod Entertainment, MCV can exclusively reveal. The new partnership will see the creation of a brand-new IP based on a new narrative adventure experience. More details about the game, including platforms, a release date and whether it …

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Slightly Mad Studios on Project Cars 2: ‘Realistic-feeling cars isn’t enough. Players demand more.’

1 rod chong headerjpg Slightly Mad Studios on Project Cars 2: 'Realistic-feeling cars isn't enough. Players demand more.'

Project Cars 2 launches next month on PS4, Xbox One and PC, and Slightly Mad Studios CCO Rod Chong has told MCV how it’s going the extra mile to ensure maximum authenticity for its eager player base.  "Accuracy and authenticity is key for the Project Cars franchise. For us, our …

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From Star Trek Bridge Crew to Fallout 4 VR, HTC Vive has ‘something for everyone’

vive headerjpg From Star Trek Bridge Crew to Fallout 4 VR, HTC Vive has 'something for everyone'

Europe has one of the most diverse VR user bases in the world, HTC’s EMEA virtual reality division Graham Breen has told MCV, and has been responsible for some of the most popular VR game titles the industry’s seen so far. "We don’t go into regional breakdowns in terms of …

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Rubber Road’s official Destiny 2 merch range has ‘surpassed expectations’

1 liam taylor headerjpg Rubber Road's official Destiny 2 merch range has 'surpassed expectations'

UK merchandise distributor Rubber Road has unveiled its new official Destiny 2 range. Created by its design subsidiary Numskull in collaboration with developer Bungie, the range covers everything from bathrobes to candles, and is on show this week at Rubber Road’s gamescom booth in Hall 2.1, A10. "Destiny has 12m …

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Daedalic: Point-and-clicks ‘need to evolve’ in order to survive

pillars of the earthjpg Daedalic: Point-and-clicks 'need to evolve' in order to survive

Point-and-click games still have a "dedicated fan base," according to Daedalic’s CEO Carsten Fichtelmann, who just released the first episode of its new game Pillars of the Earth on PC and consoles last week, but the wider consumer market also have "an outdated picture" of the genre that makes them …

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Team17: Brazil is ripe for indie talent

1 sword legacy omen headerpng Team17: Brazil is ripe for indie talent

After signing its first Brazilian title, Sword Legacy: Omen,back in June, publisher Team17 has told MCV that it will be "keeping a close eye" on other games coming out of Latin America as it looks to increase its label partners. According to global brand manager Ade Lawton (pictured below), Firecast …

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Gamescom’s Indie Arena Booth is ‘pivotal’ for small studios

1 indie arena booth headerpng Gamescom's Indie Arena Booth is 'pivotal' for small studios

Gamescom’s Indie Arena Booth is back for 2017. Sponsored by Dingit.tv, this year’s booth features over 80 titles from around the world, and indie developers have told MCV that the booth is more important than ever. "As a small independent game developer creating our debut title, teaming up with Indie …

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