Gamescom 2017 is in full swing. In today’s highlights issue, we talk to EA about its new metric for success and how live games have transformed its business, and how Shadow of War is Warner Bros’ biggest marketing campaign ever. We also speak to Atlus about its plans to publish …
Read More »Sword Art Online: Fatal Bullet to build on anime’s success in Europe
Bandai Namco is returning to the world of Sword Art Online for its next RPG title, the publisher has announced. Revealed last week, Sword Art Online: Fatal Bullet will be taking fans into third-person shooter territory, blending its beloved RPG mechanics with fast-paced gunplay. Launching on PS4, Xbox One and digitally …
Read More »Atlus to publish more games in Europe
Atlus is to start publishing more games in Europe, according to Atlus USA’s senior PR manager Jacob Nahin. “Previously, we worked with Koch Media – they’re publishing Yakuza Kiwami, for example – but now we’re going to start to publish more titles ourselves over here,” Nahin told MCV@gamescom. Exact titles …
Read More »EXCLUSIVE: Bandai Namco partners with Life is Strange studio Dontnod on new narrative adventure IP
Bandai Namco has announced a new strategic partnership with Life is Strange developer Dontnod Entertainment, MCV can exclusively reveal. The new partnership will see the creation of a brand-new IP based on a new narrative adventure experience. More details about the game, including platforms, a release date and whether it …
Read More »Slightly Mad Studios on Project Cars 2: ‘Realistic-feeling cars isn’t enough. Players demand more.’
Project Cars 2 launches next month on PS4, Xbox One and PC, and Slightly Mad Studios CCO Rod Chong has told MCV how it’s going the extra mile to ensure maximum authenticity for its eager player base. "Accuracy and authenticity is key for the Project Cars franchise. For us, our …
Read More »From Star Trek Bridge Crew to Fallout 4 VR, HTC Vive has ‘something for everyone’
Europe has one of the most diverse VR user bases in the world, HTC’s EMEA virtual reality division Graham Breen has told MCV, and has been responsible for some of the most popular VR game titles the industry’s seen so far. "We don’t go into regional breakdowns in terms of …
Read More »Rubber Road’s official Destiny 2 merch range has ‘surpassed expectations’
UK merchandise distributor Rubber Road has unveiled its new official Destiny 2 range. Created by its design subsidiary Numskull in collaboration with developer Bungie, the range covers everything from bathrobes to candles, and is on show this week at Rubber Road’s gamescom booth in Hall 2.1, A10. "Destiny has 12m …
Read More »Daedalic: Point-and-clicks ‘need to evolve’ in order to survive
Point-and-click games still have a "dedicated fan base," according to Daedalic’s CEO Carsten Fichtelmann, who just released the first episode of its new game Pillars of the Earth on PC and consoles last week, but the wider consumer market also have "an outdated picture" of the genre that makes them …
Read More »Team17: Brazil is ripe for indie talent
After signing its first Brazilian title, Sword Legacy: Omen,back in June, publisher Team17 has told MCV that it will be "keeping a close eye" on other games coming out of Latin America as it looks to increase its label partners. According to global brand manager Ade Lawton (pictured below), Firecast …
Read More »Gamescom’s Indie Arena Booth is ‘pivotal’ for small studios
Gamescom’s Indie Arena Booth is back for 2017. Sponsored by Dingit.tv, this year’s booth features over 80 titles from around the world, and indie developers have told MCV that the booth is more important than ever. "As a small independent game developer creating our debut title, teaming up with Indie …
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