When MCV was invited to a King press event, we figured the Candy Crush giant was about to unveil yet another match-three game. Afterall, this genre was the one that made King the mobile behemoth it is today, with colourful and massively popular releases like Candy Crush Saga. And it’s …
Read More »Rise of Tyrants scrapped in wake of Z2Live layoffs
Future of studio in question as King prepares to shut down latest title this October
Read More »Layoffs at King’s Z2Live studio
Unknown number of jobs cut from support and marketing teams
Read More »Candy Crush co-creator Tommy Palm joins BAFTA Guru Live as keynote speaker
Resolution Games CEO and co-founder to lead event also featuring talks from Lumino City, 80 Days and Monument Valley devs
Read More »King releases Defold game engine for free
Tech behind Blossom Blast Saga now available, one codebase supports six mobile and desktop platforms
Read More »There’s a Candy Crush Saga magazine
Puzzler Media is to publish a monthly Candy Crush magazine. It won’t tell the tale of… erm… god what happens in that game? Matching things in threes? It isn’t about all of whatever that is, anyway. It’s a puzzle compilation, with King’s branding, that costs 2.99. Puzzler is somewhat of …
Read More »Activision completes $5.9bn King acquisition
Call of Duty publisher claims it is now "the largest game network in the world"
Read More »Activision seals King acquisition, creating ‘the largest game network in the world’
The $5.9bn deal that sees Activision take ownership of Candy Crush creator King has been completed. The acquisition was first unveiled back in November. King CEO Riccardo Zacconi, CCO Sebastian Knutsson and COO Stephane Kurgan remain in place, with the company continuing to operate as an independent unit of Activision …
Read More »Harder than you think: Exploring the hidden depth of casual games
Almost any app can grab the spotlight for a hot minute, but the real secret to success in the casual sector is keeping gamers happily playing – and paying – for months. Develop asks King, Zynga, Halfback and Storm8 for their tips
Read More »King: ‘The best designers are in casual’
VP of game design says limitations are a major boost for innovation
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