Studio behind Firefall MMO suffers cuts after disappointing launch in China
Read More »Avalanche Studios suffers layoffs ahead of Just Cause 3 launch
Just Cause and Mad Max developer Avalanche Studios has laid off a number of employees at its New York and Stockholm offices. In a statement toGame Informer, a spokesperson said 12 employees had been let go at its US branch. A similar number were also let go at its Sweden …
Read More »Layoffs at Just Cause developer Avalanche Studios
12 staff let go at New York studio; similar number made redundant in Stockholm
Read More »Another Gameloft studio shuts down – report
Gameloft has reportedly closed another game development studio. Gamasutracites multiple sources that claim the company has shut down a Seattle-based office, with one source stating roughly 15 people have been laid off. The move comes less than a year after the branch opened in November 2014. It’s not clear at …
Read More »Layoffs hit Marvel Heroes studio
Marvel Heroes 2015 developer Gazillion has suffered a round of layoffs, the studio has confirmed. Following the re-launch of its licensed free-to-play MMO last summer, Gamasutra – citing Marvel Heroes QA director Michael Parks – reports Gazillion had been hit by a lot” of redundancies. Gazillion responded by officially confirming …
Read More »Gameloft Tokyo hit by layoffs
Scores of developers have reportedly been laid off at Gameloft Tokyo. Gamasutrareports that the layoffs have been made just weeks after the studio released its first game, mobile puzzle RPG Magna Memoria. The game’s poor performance is believed to be the cause of these job cuts. Up to 80 employees …
Read More »Layoffs at Gameloft Tokyo in wake of debut game
Reports suggest up to 80 employees let go within weeks of Magna Memoria’s release
Read More »Layoffs at Marvel Heroes developer Gazillion
Studio confirms unspecified number of redundancies
Read More »Up to 260 jobs to go at Rovio
Redundancies to affect staff across entire organisation
Read More »Layoffs reported at IllFonic
Studio behind Star Citizen’s FPS module cuts six members of staff
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