Austin 'ideal launch pad' for localisation firm's expansion into US
Read More »Localisation firm Partnertrans to axe UK division
Brighton studio to shut down ahead of big North America push
Read More »QA Spotlight: Babel Media
Babel Media’s VP of sales and marketing Keith Russell tells MCV about the state of the QA sector and a potential move to Montreal. What are your thoughts on the relationship between publishers and QA firms? What works well and what needs improving? We tend to work on the project …
Read More »QA Spotlight: Enzyme Labs
MCV chats to Enzyme Labs president and CEO Yan Cyr about the challenges of testing 3D games, motion titles and more. Is user-testing important in an age of 3D and motion gaming? Do you cater for this? At Enzyme Labs we have been performing focus groups and playtests on games …
Read More »QA Spotlight: VMC
MCV speaks to Linda Lemieux, VMC’s director of games QA, development, integration and QA, about the relationships that guide the quality assurance and localisation sector. What are your thoughts on the dynamic between publishers and QA firms? What works well and what needs improving? The relationship between publishers and QA …
Read More »Bringing outsourcing home
Pitbull Studio managing director Robert Troughton ponders the possible rise of localised outsourcing
Read More »QA spotlight: Anakan
MCV speaks to project manager Dominik Prophete about trends such as mobile games which are changing the localisation sector. What are your thoughts on the relationship between publishers and QA firms? What works well and what needs improving?Publishers like to have their own internal QA processes and are often not …
Read More »QA spotlight: Universally Speaking
In a new series of interviews, MCV grills all the major players in the localisation sector, kicking off with Universally Speaking’s MD Vickie Peggs. What are your thoughts on the relationship between publishers and QA firms? What works well and what needs improving? We find publishers come to us from …
Read More »FEATURE: Q&A and Localisation Roundtable
As consumers opt for bigger games of a higher quality, the need for these products to undergo vigorous testing is stronger than ever. This essential step of the production process, combined with huge growth in the digital, social and casual gaming sector, has resulted in a boom for some QA …
Read More »As triple-A ‘stagnates’, QA firms turn to downloads
QA and localisation firms are generating more money from social and mobile titles than triple-A boxed games. Several companies have told MCV they have had to expand their testing teams to cope with the strong demand for social, casual and downloadable games. Over the last eight months or so, digital, …
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