Former chief marketing officer and brand frontman leaving to focus on entrepreneurial pursuits
Read More »Inafune opens up on Mighty No. 9 launch issues, multi-platform development and Kickstarter budgets
‘I’m the key creator; I will own that responsibility,’ says former Mega Man designer in response to critical backlash
Read More »Flaming Fowl cancels Fable card game Kickstarter after securing investment
Team formed by ex-Lionhead devs had raised £59,000 of £250,000 goal before attracting anonymous backer
Read More »Criterion cancels extreme sports title as it shifts focus to Star Wars
Project described as Burnout studio’s ‘biggest game yet’ when unveiled at E3 2014
Read More »Fabulous Beasts changes name after trademark clash with Harry Potter movie
Sensible Object’s toys-to-life title becomes Beasts of Balance
Read More »Northway updates Fantastic Contraption with social VR features
Latest release includes Twitch chat integration, director mode and mixed reality support
Read More »A third of Valve’s staff are working on VR – and it’s looking for more
‘I can't imagine working on something of more significance right now,’ says firm’s Alan Yates on importance of headsets such as the Vive
Read More »ReCore devs detail dynamic symbol-based colourblind mode
‘It's very important to keep [accessibility] in mind and have a solution,’ says Armature game director Mark Pacini
Read More »Final Fantasy creator Hironobu Sakaguchi set to open new development studio
‘Dawnwalker’ proposed as name for Japanese outlet, following founding of Mistwalker in 2004
Read More »TinyBuild says G2A’s ‘fraud economy’ has cost it $450k
Indie developer TinyBuild has revealed that it lost nearly half a million dollars in sales for its games to key selling website G2A. Detailing the Punch Club, SpeedRunners and Party Hard creator’s dealings with the grey code marketplace on itsblog, TinyBuild’s Alex Nichiporchik posted figures based on numbers released by …
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