Tag Archives: MCV Newsletter

Rust finally comes to console: “Right from the start, we tried to keep the game as close to the PC version as possible. That’s why it took so long to develop”

Lead scaled 1 Rust finally comes to console: "Right from the start, we tried to keep the game as close to the PC version as possible. That’s why it took so long to develop"

On May 21st, Facepunch Studios’ astronomically popular survival game Rust is finally making its way to PS4 and Xbox One, courtesy of Double Eleven.

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Rising Star: Bianca Sarafian, Fall Guys community manager at Mediatonic talks about how Fall Guys inspired her move into community management and her childhood dream come true

IMG 20210414 203827 edit 218050418632873 1 Rising Star: Bianca Sarafian, Fall Guys community manager at Mediatonic talks about how Fall Guys inspired her move into community management and her childhood dream come true

Bianca Sarafian, community manager (Fall Guys) at Mediatonic talks about how Fall Guys inspired her move into community management and her childhood dream come true

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Final Boss: “With work from home post COVID; I think we face a very real threat of creating a gig economy if we aren’t careful.” – Bulkhead Interactive’s Joe Brammer

2021 05 14 Final Boss: “With work from home post COVID; I think we face a very real threat of creating a gig economy if we aren’t careful.” – Bulkhead Interactive's Joe Brammer

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Joe Brammer, Studio Head and CEO at Bulkhead Interactive 

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