Net bookings down 24.4% YoY – but six franchises and 11 titles have sold over 10m units this console cycle
Read More »Ins and Outs – May 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's May issue.
Read More »Sumo Group acquires Leamington-based Lab42 – group now totals 11 studios
Studio's projects to date include work on Yakuza 0 and Yakuza Kiwami, Football Manager Touch 18, Sonic Mania, Terratech, and Fishing Sim World
Read More »Digital Dragons brings 25 demos to Steam in Indie Celebration
Digital Dragons’ Steam Indie Celebration begins today with three days of playable game demos, livestreams and developer interviews from 13-15 May
Read More »Scavengers Studio end development on Darwin Project, just four months after release
"It is with a heavy heart that we have decided to stop developing new features for the game."
Read More »The Epic interview: Unreal Engine 5 launches with stunning PS5 demo
Epic Games runs us through a first look at what next-gen games are capable of with Unreal Engine 5
Read More »Epic waives royalties on first $1 million of gross revenue from all Unreal Engine titles
The change is retroactive to January 1st, 2020
Read More »Epic Online Services launches in full and for free to ALL developers
“Our goal since the very early days has been to connect all the players across all the platforms"
Read More »What Unreal 5 means for the future of game development
We find out how Lumen and Nanite will change the lives of the Unreal developers of tomorrow
Read More »Activision enforces two-step ID on Warzone – but is it for players, or against cheaters?
Only explanantion is a single vague statement about how it will "provide an additional layer of security for players."
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