It's not too late to donate to SIDE's Ukraine appeal, or to hear The Witcher's Geralt and Triss reuniting for a worthy cause
Read More »Surviving Project Zomboid: “It’s fair to say that Project Zomboid has lived and died and lived again largely thanks to its community.”
Over more than ten years Project Zomboid has gone from being one of the unluckiest games in development to one of the longest. Richie Shoemaker picks the brains of Indie Stone co-founders Chris Simpson and Marina Siu-Chong to see what went right
Read More »Aardvark Swift Spotlight: Dovetail Games
Dovetail Games are the arbiters of the simulation space, pushing the limits of technical capacities and pulling the genre into the next generation of PC and console gaming. Their portfolio of train and fishing simulators are the cornerstones of the studio that innovate the genre with every iteration since their first Train Simulator was released back in 2009.
Read More »Access All Areas: “I’ve since spoken to kids who believed that their poor hearing would hold them back in the industry. I can tell them now that it doesn’t – or, at least, shouldn’t”
In the space of just a couple of years Nickie Harper-Williams has gone from games industry wannabe to becoming an established community manager, game accessibility advocate and Women In Games Award finalist. It’s been journey fraught with prejudice and setbacks
Read More »Debugging D&I: Autistica on their Autistica Play initiative and what studios can do to welcome neurodiverse individuals
In this Autism Awareness Month, Liz Prince talks to Autistica’s Corporate Partnership Office about the organisation, its Autistica Play initiative and what studios can do to welcome neurodiverse individuals
Read More »Network N invests in Roucan, following a successful W.A.S.D
"WASD was a triumph, and it’s just the start of Roucan’s journey.”
Read More »Levelling Up: Megan Garrett, senior commercial manager at Genba Digital
Megan Garrett, senior commercial manager at Genba Digital, talks about working on Elden Ring and the need to thrive in a fast-paced environment
Read More »Rising Star: Charlotte Willis, account manager at Diva
Charlotte Willis, account manager at Diva talks about adapting to a new job during COVID, the agency’s charity work and her drive to continue learning
Read More »The Final Boss: Silent Games’ Sally Blake
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Sally Blake, CEO of Silent Games.
Read More »Just two weeks to go until the start of the MCV/DEVELOP Awards
Silver and Gold tables are still available, as well as individual tickets, but they might not be for long
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry