A Better Ubisoft, a group of current and former Ubisoft employees pushing for better working conditions at the company, have launched a public petition to help encourage change.
Read More »Konami temporarily pulls Metal Gear Solid titles from stores
"We are currently working on renewing the licenses for select historical archive footage used in-game, therefore, we have made the temporary decision to begin suspending the sale of METAL GEAR SOLID 2, METAL GEAR SOLID 3 and all products that include these games from digital storefronts globally starting from November 8th, 2021"
Read More »Annapurna names Nathan Gary as its new president
“Nathan has helped build Annapurna Interactive from the ground up, showing impressive leadership as well as the innate ability to identify and foster creative voices"
Read More »Nintendo won’t be able to meet Switch demand this holiday, says Furukawa
“We can’t produce enough to meet the demand we are expecting during the upcoming holiday season. Currently there is no sign of improvement and the situation continues to be severe so I can’t say how long it will continue.”
Read More »How to Keep Empathy at the Heart of Customer Support – Alice Murdoch, Player Support Project Manager with Keywords Studios
When you think about customer support on a large scale, it’s easy to forget that every one of those support tickets represents a human-to-human interaction.
Read More »Rising Star: Ed Mizrahi, junior games analyst at Hutch
Ed Mizrahi, junior games analyst at Hutch, talks about turning data into insights, prompting discussions and the wide variety of career opportunities that can provide
Read More »Grand Theft Auto V reaches 155 million units sold worldwide, boosting Take-Two’s second fiscal quarter
Take-Two Interactive has released reported revenues from their second fiscal quarter, demonstrating the seemingly immortal status of Grand Theft Auto V.
Read More »Keywords Studios opens new studio in Canada
“I’m incredibly happy to announce the official opening of our Mirabel studio which is another great win for our staff, our clients and Keywords Studios, by extending our presence in North America by another 160 seats"
Read More »[From the industry] BAFTA launches 12th annual competition to find the UK’s best young game designers
BAFTA has opened entries for its 12th annual Young Game Designers (YGD) competition for 10 – 18 year olds, celebrating new games talent and inspiring the UK’s future game makers by giving young people the chance to design or make their own game.
Read More »[Sponsored] “Why Chivalry 2 prepared for too many players” – Sebastiaan Heijne, co-founder of Gameye
"So, how did we prepare for the launch of Chivalry 2, which saw double the expected number of players? And how do you deal with these unexpected surges?"
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