Guests and sponsors of this year’s MCV Awards have contributed over 4,000 to the games industry charity. The annual Gamesaid Tenner initiative saw monies raised via online and on the night from all corners of the business. Gamesaid is the industry charity, which shares out its funds at the end …
Read More »Robert Bowling forms indie studio
Robert Bowling, the former ‘creative strategist’ who resigned from Infinity Ward in March, has launched his own indie games studio focused on digital projects. Los Angeles outfit Robotoki has begun a hiring run and has targeted games for next-gen consoles, PC, and mobile devices. As an industry we have a …
Read More »"The greatest game I’ve ever made is still ahead of me"
Industry legend Peter Molyneux departed Microsoft last month for a new outfit, 22 Cans. Here, he tells MCV why he left the platform holder, his thoughts on the future of games and his latest bid to change the world What happened the day you decided to leave Microsoft? Before that, …
Read More »Newell seemingly admits to Half-Life 3 dev issues
Valve has remained silent about the Half-Life 3 project due to significant unexpected occurrences during the game’s development, the company’s managing director Gabe Newell has explained. Newell, who co-founded the company in 1996, discussed the unannounced Half-Life project without mentioning it by name. He instead spoke at length about ‘Ricochet …
Read More »Gaming safe from upcoming Sony chops
Sony will not bury the axe into its games division as the company prepares to slash some 10,000 jobs from its global entertainment empire, Develop understands. Information of the company’s restructuring operation suggests that the television, marketing and chemicals business will bear the brunt of the cut-backs. Targeting a six …
Read More »DOTA 2 to be a "new kind" of free-to-play
Valve will pursue its experiment with the free-to-play games model with a new plan to release its upcoming game DOTA 2 for free, the company’s managing director has said. Gabe Newell claimed Valve is not applying a wholly conventional freemium model for the online action strategy game.Usually, freemium games are …
Read More »MCV AWARDS: Middle aged or different age?
Ten years of MCV Awards and, yep, things have changed. Even the most leaden-footed industry will have evolved in that time. But there was a sense last night of more shifts than usual over these past 12 months – and not just to a new venue. As the curtain rose …
Read More »MCV AWARDS 2012: The winners in full
The tenth anniversary MCV Awards were dominated by mass-market brands and digital pioneers. There were no prizes for the format holders. Instead, the top three publishers all claimed multiple prizes while ambitious smaller firms grabbed many others. Activision took home four awards: two for the best-selling Skylanders: Spyro’s Adventure (Digital …
Read More »Splash Damage founders launch digital publishing arm
The founders of UK developer Splash Damage have launched a new publishing operation named WarChest, that will focus on releasing free, digitally distributed games. Gamers are well served by high-end console games, but sometimes over-charged by mid-tier titles, or under-served by low-quality free-to-play games that unfairly exploit the player.” said …
Read More »ME looking to expand editorial team
MCV’s sister site Mobile Entertainment is looking for an editor and deputy editor. The new appointments will work alongside executive editor Tim Green, sales manager Katy Phillips and staff writer Zen Terrelonge on the daily site, plus conferences and networking events. The respective positions each demand candidates with great editorial …
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