Tag Archives: mcvuk

Indie devs crowned at Develop Awards

The biggest ever Develop Awards saw 17 different companies score major games industry accolades this evening. But the biggest winner overall was the New Wave of indie developers reshaping our exciting, fast-moving industry. Over 550 of the global games development elite were on hand to see the hottest studios in …

Read More »

RECRUITMENT: THQ APAC is looking for a senior product manager

THQ Asia Pacific is looking to hire a senior product manager for core games, working out of its Melbourne office. The applicant will be responsible for managing THQ’s key core franchises and titles (and associated products) across Australia and New Zealand. Key requirements are a passion for videogames, previous experience …

Read More »

Develop Awards tonight: Live coverage online

Tonight is the biggest night for games developers: over 550 industry execs will cram into the Brighton Hilton’s Ballroom to see who has won the Develop Industry Excellence Awards. But if you’re not there, don’t worry – we’ve got the event covered for you through comprehensive live coverage. The ceremony …

Read More »

Dead Island: Building a new IP

Deep Silver’s upcoming horror title Dead Island took the internet by storm with its February reveal, but what is the company doing to ensure the game will be a hit? MCV asks sales and marketing boss Paul Nicholls… Any new IP must do something special to grab the attentions of …

Read More »

Nintendo discusses Ocarina of Time marketing campaign

The Legend of Zelda: Ocarina of Time 3D released on 30 June in Australia, and Nintendo recently spoke to MCV to talk about the marketing strategy behind this landmark 3DS title. While most 3DS or other handheld titles won’t ever see the light of day on TV screens, Ocarina had …

Read More »

COMPANY PROFILE: SEGA Studios Australia

Originally called The Creative Assembly, SEGA Studios Australia rebranded in December of 2010, and recently spoke to MCV about the changes the team has undergone. The Creative Assembly was founded in 2002 and quickly grew its reputation based on the success of the solid ‘Total War’ series. In December 2010, …

Read More »

Irrational founder creates new Aussie dev

Jonathan Chey, co-founder of Irrational games and former head of Irrational Australia, has started up a new developer: Blue Manchu. Chey has confirmed the existence of Blue Manchu in Canberra and announced its first game (a browser based collectible card game Card Hunter). The studio was founded in August 2010 …

Read More »

Activision co-publishing Moshi Monsters DS

Activision will co-publish the new game inspired by the popular UK-made kids online game Moshi Monsters. Moshi Monsters: Moshlings Zoo is released for the Nintendo DS in November. Activision was announced as a ‘partner’ for the project during a keynote speech at the Develop conference by Michael Acton Smith, CEO …

Read More »

Filmic games like "bastard half-children"

A game narrative expert has urged studios to stop forcing human drama into established game templates, claiming the approach has consistently proven to be flawed. Alexis Kennedy, the ‘chief narrative officer’ at the award-winning digital fiction company Failbetter Games, pulled no punches in his analysis of games such as LA …

Read More »

Develop Awards guests asked to help Gamesaid

Attendees at the Develop Awards this week will be invited to donate towards industry charity GamesAid. A special envelope will be placed on each table at the sell-out event, with guests on the night encouraged to put just 10 each inside. You can alsodonate now onlineto help the games industry’s …

Read More »