Tag Archives: mcvuk

Countdown to E3 Expo begins

There are less than three months to go to book your place at E3 Expo 2011. The global games event takes place from June 7th through June 9th at the Los Angeles Convention Center and is where entertainment intersects with technology and the future of the computer and video game …

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Comments – and why we’ve deactivated them

We’ll be the first to admit that a lively and opinionated comments thread can add to a story. Genuine industry feedback on important industry issues makes MCV what it is. When we went live with the current build of MCVuk.com in 2009 we opted to allow comments from everyone – …

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Sign up for the ‘Sell on Amazon’ webinar

Amazon.co.uk is hosting a webinar to talk indie games retailers through the steps necessary to set up an account and start listing items on its online store. The webinar takes place on Wednesday, March 30th at 10am and will cover the following: – Overview of the ‘Sell on Amazon’ process– …

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Show and Sell

It’s taken years of hard work for Eurogamer Expo to achieve its lofty status, even longer for Wolf Events to establish the cross-media MCM Expos, and word is that Play.com Live was a costly move. But if someone can crack this arena, you’d hope it would be GAME. Indeed, while …

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What happens in a world run by developers?

But the reality of the fast-emerging model that ditches consoles and traditional publishers has stretched established studios in unexpected ways and will distort others further. Where once they talked creativity, now it’s creativity… plus marketing. And monetisation. And market data.Our cover lead story in this week’s MCV hinges on how …

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EA: NPD is ‘misrepresentation of our industry’

Major US publishers are on the verge of revolt against NPD, according to a CNN report. The likes of EA and Activision see the group’s monthly retail sales bulletins as ‘misleading and potentially irrelevant’. That’s because the reports don’t factor in Xbox Live, PSN or iTunes data,. "Using NPD data …

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Trion force

So a real success for a new UK publishing team that didn’t exist until Christmas, when they moved into an office on Tottenham Court Road. Going from a standing start like that to a best-seller with its first game, in just two months deserves applause. Proof there’s still wiggle room …

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ANALYSIS: The brewing app war – a tale of two CEOs

Two of the most powerful men in games were stood just metres apart at GDC last week, delivering back-to-back keynotes. Yet their ideologies are worlds apart, and couldn’t more accurately convey the creative crossroad the games industry faces. On one stage at the Moscone Centre, San Francisco: Nintendo boss Saturo …

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Can THQ make it home?

Across digital and retail, a raft of quality, fresh games have emerged since Christmas, including my current favourites Ilomilo and Bulletstorm. THQ has also been pumping new ideas into the market. And I don’t mean its odd new optical-illusion-esque logo. It has championed the new in clever products, small bets …

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OPINION: Who Dares… loses

The new wave of motion-controlled games are characterised by very basic, human things. Dynamism and movement. Physicality. Whisper it: Sensuality. Or, more basically: Movement. Clapping. Applause. A round of applause, however, is something Ubisoft never got when it came to new game We Dare. The cheeky/sexy/playful/fun/sinful/kinky/quirky/light-hearted party game for the …

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