Simul's Roderick Kennedy offers a counter argument to advocates of all-in-one middleware solutions
Read More »Interview: Umbra 3 and its next-gen visual trickery
Develop speaks to Umbra about its occlusion culling tool and how its giving PS4 and Xbox One games that next-gen sheen
Read More »Choose your middleware carefully, warn experts
Launch Conference 2013: Unity, Autodesk and Epic Games urge new studios to consider which tools they use
Read More »Video: Epic gives devs a closer look at Unreal Engine 4’s VFX muscle
Engine maker gives developers a peak at GPU particles, particle lights and other visual effects elements in UE4
Read More »Key Release: Unity for 2D games
Develop takes a first look at the new 2D features that come with Unity’s 4.3 update
Read More »Corona SDK opens for Ouya development
Corona SDK and microconsole partner to create more opportunities for developers
Read More »Made with Marmalade: Porting to multiple platforms
A look at how Marmalade can save you time, money and more when porting your game
Read More »Sims 3 producer rejoins Hansoft
Two new recruitments join San Francisco productivity team
Read More »Ecstatic movement: NaturalMotion on Euphoria
Develop asks the team behind this refreshed animation solution what it means for developers
Read More »Tools Spotlight: Rad Game Tools
Bink 2 Maker Rad tells us about the new improvements to its 3D animation studio
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