Purchase makes Ubisoft fourth biggest mobile publisher in terms of downloads
Read More »The next Pokémon Go
EeGeo CEO Ian Hetherington discusses the potential ways in which developers can build on the success of Niantic's location-based phenomenon
Read More »PlayFusion: ‘Lightseekers is the first real toys-to-life innovation in years’
Former Jagex boss Mark Gerhard explains how his new studio is going to advance a troubled but technologically promising market
Read More »Increased mobile engine competition sees Perk sell Corona Labs to CEO
Roj Niyogi stepping down as Perk president, two firms will still work together
Read More »Premium mobile title Reigns passes 600,000 sales
Reigns has sold more than 600,000 copies, primarily on iOS and Android. The narrative game, which mixes a Tinder-style swiping mechanic with kingdom management, was released this summer and announced this sales milestone via itsofficial Twitter account. Responding to a congratulatory tweet, developer Nerial added that the majority of sales …
Read More »Reigns becomes latest premium mobile poster child with over 600,000 sales
Nerial’s Develop Award-nominated narrative game proves people are still willing to pay for mobile games
Read More »Pokémon Go loses 79 per cent of paying users in the US
But still the most lucrative game in August, generating six times as much as Candy Crush
Read More »Pokemon Go’s US paying users have dropped 79% since peak
Two months on from its launch, Pokemon Go’s US revenue is down to a fraction of what it was at its peak. Slice Intelligence reports that the game’s paying US population is now down 79 per cent since the game’s high point on July 15th. However, Pokemon Go is absolutely …
Read More »Simplygon used to enhance Submerged
Uppercut Games chooses 3D optimisation software for new iOS adventure
Read More »Former Relentless devs set up new studio BottledBy
Buzz developer closed in August after 13 years
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